Spell
NormalTriangle O
Archetype:
Ancient Treasure
View:
2924
If you control "Crystal Skull", "Ashoka Pillar", and "Cabrera Stone": Destroy all cards on the field, also for the rest of this turn, your opponent takes any effect damage you would have taken instead. You can banish this card from your GY, then target 1 each of "Crystal Skull", "Ashoka Pillar", and "Cabrera Stone" in your GY; shuffle them into the Deck, then draw 3 cards. You can only use 1 "Triangle O" effect per turn, and only once that turn.
Triangle O — Power Evaluation
Final Score: 53 ± 8 · Confidence: Medium
- Intrinsic: 55 · Deck: 51 · Meta: provisional
- Primary role: Recovery / Recursion · Secondary: Board breaker / Going-second
Why it scores here
Triangle O's score comes almost entirely from its graveyard effect: banishing itself from the GY to shuffle three named GY cards back and draw 3 is a clean +3 card-advantage recursion that works from a zone hand traps rarely touch. The board wipe and effect-damage redirect are real but conditional on controlling three specific named cards, so they add only modest interaction value. Its requirement of three named cards in specific zones, with no combo or searcher evidence, caps accessibility and deckbuilding efficiency, and the card earns no points as material. High deck counts from Adamancipator lists confirm it is played, not that it is intrinsically strong.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Needs Crystal Skull, Ashoka Pillar and Cabrera Stone on the field or in the GY, with no searcher or combo stats to show how often that happens (inferred from text; deck partners at 5/5 decks is observed). |
| Combo & Conversion | 50 | Recorded combos are absent, so conversion is judged from text alone: a board wipe plus draw 3 is strong on paper but unmeasured (inferred). |
| Resource Economy | 85 | Self-banish from GY, shuffle three GY cards back, draw 3 gives repeated net card advantage with no board cost (verified from card text). |
| Effect & Interaction | 60 | Destroy-all-field and opponent-takes-effect-damage give strong but condition-gated interaction; the once-per-turn restriction limits it (verified from card text). |
| Material Utility | 5 | A Spell card, so it cannot be used as material and gains nothing from it (verified from card type). |
| Resilience & Flexibility | 55 | Its recursion works from the GY, which is hard to disrupt, but only once per turn and only with three specific cards there (inferred from text). |
| Deck-Building Efficiency | 40 | Three named cards are needed, and all of them appear in 5/5 sampled decks, so the card is restrictive to build around (observed from decks_evidence top_partners). |
Calculation
Weight profile: 0.7 Recovery/Recursion + 0.3 Board breaker/Going-second. Intrinsic ≈ 55, Deck ≈ 51, Meta = provisional. Modifiers: Severe named-card restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Net +3 cards from a self-banish GY effect that also recurs three GY cards
- Works from the graveyard, away from most hand-trap interaction
- Optional board wipe with an effect-damage redirect when the named-card condition is met
Weaknesses
- Needs three specific named cards in specific zones, so it is dead when they are missing
- Once-per-turn restriction on its effects
- No material value and no recorded combo data to confirm how often it converts
Counters / choke points
- Opponent disruption on the named support cards (Crystal Skull, Ashoka Pillar, Cabrera Stone) before the GY effect is used (inferred)
Best use
Recursion/card-advantage spell that also gives an optional board-wipe option. Decks: Adamancipator lists that run Crystal Skull, Ashoka Pillar and Cabrera Stone (observed in 5/5 sampled decks).
Evidence & gaps
- Verified: Card text: self-banish GY effect shuffles three GY cards back and draws 3, once per turn; Card text: board-wipe and effect-damage redirect require controlling three named cards; Card type is Spell, so it cannot be material; Copies per deck: avg 2.2, max 3
- Observed: Named partners appear in 5/5 of the sampled decks; Two archetype ids are both labelled Adamancipator, 5 decks total
- Inferred: Three named cards are a real access requirement that limits accessibility; Recursion is resilient to hand traps because it works from the GY; Deck synergy is moderate-high from partner co-occurrence, not from combo data
- Data gaps: No combos supplied, so combo conversion is text-only inference No guides supplied No usage statistics (StatisticsCard), so archetype inclusion is inferred from the 5-deck sample only No banlist token; assumed 3 copies (unlimited) card.archetype is 'Ancient Treasure' but all decks are labelled Adamancipator; archetype membership is unverified legal_copies is empty for all formats






